There are two different kinds of pleasures we experience every day, we have anticipatory pleasure or ‘wanting’ and consummatory pleasure or ‘liking’. While ‘wanting’ is pleasure for looking forward to future events, ‘liking’ is pleasure for things in the moment. Continue reading The striking difference between liking and wanting
Who am I?
I’ve studied architecture and design for 4 years at the NHTV Breda in the Netherlands. During the first 2 years I did a bit of everything: art, design, programing and management. It was awesome because it allowed me to create my own games from scratch. It also helped me to communicate and understand both programmers and artist. During those years I grew to like design more and more so for my final 2 years I decided to focus on game design only. I did an internship as a game designer at Triumph studios. Here I worked on DLC for Age of Wonders 3, a pretty hardcore game. It was a cool and complex project and I liked it a lot. Continue reading Why am I writing?
You can make anything more desirable by forbidding it. That something can be anything: an item, an action, an idea. This is known as the reactance theory. Reactance is the feeling you get when someone limits your freedom or options. Reactance is what happens when you’re not allowed to do something or when you are told you have to do something. Continue reading Reactance theory